Wednesday, May 13, 2009

Ancient Japanese Ninja Action

Most of the games that circulate in the engine-home system at this time using 3D graphics. While the number of fans bergrafis 2D game, a veteran of the mayoritasnya is, in fact quite a lot. This means that each 2D game that has outstanding opportunities in demand for knowledgeable sold. This is a niche market exploited by some producers that game sharp.


One of the new product just released is Oboro Muramasa. This game is made by independent developer Vanillaware, which two years ago the birth action 2D game Odin Sphere sensational. Both games use the same concept, namely the adventure with the background style of a beautiful tale, with a simple game system but adiktif, and with the additional character development system ala RPG genre.

If Odin Sphere Preview theme Viking legend, Oboro Muramasa has a background time of ancient Japan, which combines antarklan conflict and the emergence of beings mitologis. In the era Genroku, Honshu island occupied by Tokugawa Tsunayoshi. SHOGUN is apparently not satisfied with his power, and become involved in seizing a legendary sword that reptilian.

Main figure in this game there are two people, that is a ninja named Kisuke and called a Kunoichi Momohime. Agenda with each, they fall in the grab handle conflict is a legendary sword. Kisuke is an amnesia sufferer who be hunted because it is not able to remember. While Momohime as mastered by the adventurous spirit of an expert sword ambitious.

Oboro Muramasa engine comes to Wii, and is the first project Vanillaware for this machine. Compared Odin Sphere using technology PlayStation2, this game show the graphics that are not less beautiful, but without having to wait every time the loading move area. This game also provides the option to play with the Wii Remote and Nunchaku, although most of the players may be more comfortable with the Classic controller or gamecube controller.

Kisuke characters or Momohime battle facing the enemy, bersenjatakan katana for offensive and defensive. They can jump high, roll, repel the enemy attack, or even reflect projectile. Once the road, they bring three katana that can be changed at any time. This is necessary, because if used too often, katana can be damaged and need time to be used again.

Will total more than one hundred katana, which each have a special moment called ougi. Katana collection is divided into two categories, namely Tachi and Odachi. Tachi is the small arms, which cause little damage but can be used quickly. While Odachi more powerful but slow.

Kisuke or Momohime moving from one area to another area. Dots in particular, there is a magic door can be opened only by certain types of katana. They need to get the katana with the way the boss enemy. Oh yes, Kisuke and Momohime have a path of adventure which is very different.

At the beginning of the game, players have two options at a time mode which is a level of difficulty. It's Musou Mode, in which the characters freely cut the enemy to increase the level. There are also Shura Mode, which requires that the characters use to effectively combat techniques. After a complete game, will open new options Shigurui Mode. (Ray)

 

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